![]() ![]() The Malkavian was a little slip of a thing. Unsure of himself, the Gargoyle agreed to let the Toreador slip out while it investigated Utilizing the store of information she had acquired by charming other people in the game, she revealed that the Tzimizce who had made a deal with the gargoyle to protect this area had, in fact, betrayed him. That forced the Toreador to do the one thing they hate most in the world - tell the truth. Unwilling to accept her lie as an explanation, he was going to tear her apart. When she entered the room, the Gargoyle burst through the skylight and demanded to know why the Toreador had intruded. Boyarsky ran through this scene three times, each time with one of the three different characters he had created at the beginning of the demonstration. Messing with them is usually a one way ticket on the Pain Train. Suffice it to say that gargoyles are hideous creature with big attitudes and even bigger claws. They eventually broke free of their slavery and are now reclusive creatures that just want to be left alone. Gargoyles, if you're not familiar with White Wolf's World of Darkness, are vampires that were horribly flesh-twisted to resemble the classical monsters. The importance of knowing exactly what your character is capable of was amply demonstrated in the last scene of the demonstration - a conversation with a gargoyle that was hiding in an abandoned theater in Chinatown. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |